According to a new market research report titled, Live Streaming Market by Component (Platform,
Services), Offering Model (B2B, B2C), Streaming Type (Audio, Video, Game),
Vertical (Media & Entertainment, Education, Sports & Gaming,
Government, Fitness), and Geography — Global Forecast to 2028,' the live streaming market
is expected to reach $4.26 billion by 2028, at a CAGR of 22.4% from 2021 to
2028.
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The adoption of advanced technologies for live streaming content over
the internet has revolutionized the media industry. In recent years, many
companies have started offering live streaming features on their platforms.
Live broadcast technology over the internet has improved significantly and is
increasingly being used for live streaming esports, sports events, concerts,
theater, workout routines, and educational content. Furthermore, live streaming
became a necessary alternative for numerous applications during the COVID-19
pandemic. Thus, there is considerable growth in the demand for live streaming
technology to enable high-quality streams, enhanced marketing, analytics
tracking, and real-time customer interaction.
The growth of this market is driven by the surging popularity of esports
and video games, the growing preference for live-streamed content, and
increasing smartphone adoption and internet penetration. However, connectivity
and production issues are expected to restrain the growth of this market.
Furthermore, the increasing focus on network bandwidth optimization and
the growing scope of live streaming technology is expected to create growth
opportunities for the vendors operating in this market. However, fake traffic
on live streaming websites is a major challenge for the market's growth.
Additionally, the incorporation of advanced technologies is an ongoing trend in
this market.
Increasing Smartphones Adoption and Internet Penetration to Drive the
Live Streaming Market
In live streaming setups, different technologies, such as streaming
protocols carry data to the users. Streaming platforms require high-speed
internet connectivity to establish stable, reliable connections and enable
higher content bitrate and resolution. Streaming live videos requires high
internet speeds due to factors such as resolution, bandwidth, and bitrate,
whereas audio streaming requires low speeds as it consumes smaller bandwidths.
According to Dacast (U.S.), some of the estimated internet requirements
for different streaming resolutions are as follows:
- Streaming 1080p HD
videos – 25 Mbps
- Streaming 720p Videos –
10 Mbps
- Streaming 480p Videos –
5 Mbps
The wide availability of smart devices and smartphones with high
computing power and increasing internet penetration across the globe drive the
growth of the live streaming market. According to Cisco Systems, Inc. (U.S.),
by 2023, there will be around 5.3 billion internet users globally with average
global fixed broadband speeds up to 110 Mbps and approximately 3.6 global
devices and connections per capita.
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The global live streaming market has witnessed remarkable growth during
the COVID-19 pandemic. According to the GWI Live Streaming Infographic, in
2020, approximately 29.0% of internet users globally accessed live-streamed
content on their preferred social media platforms. Also, according to GWI Live
Streaming Trends, in March and April 2020, live streamers accounted for more
than a third of all internet users globally. These factors are expected to
further drive the growth of the live streaming market during the forecast
period.
To provide efficient analysis, Meticulous Research® has
segmented this market based on component (services and software/solutions),
offering (business-to-business [B2B], business-to-consumer [B2C]), streaming
type (audio streaming, video streaming, and game streaming), vertical
(enterprises, media & entertainment, education & e-learning, sports
& gaming, government organizations, fitness, religious organizations, and
other verticals), and geography (Asia-Pacific, Europe, North America, Latin
America, and the Middle East & Africa).
Based on type, the live streaming market is segmented into services and
software/solutions. In 2021, the services segment accounted for the largest
share of the live streaming market. The factors responsible for the large
market share of this segment include the growing demand for new installation
and integration of live-streaming platforms, the need for professional
post-production support, upgradation, and maintenance to help deliver content
based on client specifications and provide a personalized experience to
viewers, and the surging demand for customer support, content creation
services, and subscription services.
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Based on offering, the live streaming market is segmented into
business-to-business (B2B) and business-to-consumer (B2C). In 2021, the
business-to-consumer (B2C) segment accounted for the largest share of the live
streaming market. The factors responsible for the large market share of this
segment include the increasing need to transmit live content on the internet
for better brand engagement and reach, the growing adoption of smart devices,
and high internet penetration globally.
Based on streaming type, the live streaming market is segmented into
audio streaming, video streaming, and game streaming. In 2021, the video
streaming segment accounted for the largest share of the live streaming market.
However, the game streaming segment is slated to register the highest CAGR
during the forecast period due to the proliferation of smartphones with high
processing power, high internet penetration, an increasing number of online
gamers, and the rising popularity of esports.
Based on vertical, the live streaming market is segmented into media
& entertainment, enterprises, education & e-learning, sports &
gaming, government organizations, fitness, religious organizations, and other
verticals. In 2021, the media & entertainment segment accounted for the
largest share of the live streaming market. The factors responsible for the
large market share of this segment include the growing popularity of online
live video streaming in the media & entertainment industry, the rising
technological advancements such as the implementation of blockchain technology
in streaming, the growing adoption of cloud-based video streaming solutions,
and the increasing use of artificial intelligence for increasing the reach of
video content, improving video quality, and enhancing security.
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Based on geography, the live streaming market is segmented into five
major regions: Asia-Pacific, North America, Europe, Latin America, and the
Middle East & Africa. In 2021, Asia-Pacific accounted for the largest share
of the live streaming market. The factors responsible for the large market
share in Asia-Pacific include the rising focus on digitalization due to
technological advancements, such as cloud computing, AI, and 5G technology in
the digital media industry and the rising adoption of live-streaming platforms
for better brand engagement and reach.
In addition, Asia-Pacific is slated to register the highest CAGR during
the forecast period. The high market growth in Asia-Pacific is driven by the
increasing consumer base for live streaming content, the rising smartphone
adoption, and the high internet penetration.
The live streaming market is dominated by three top players: Vimeo, Inc.
(U.S.), IBM Corporation (U.S.), and Boxcast (U.S.). These players continuously
focus on agreements, collaborations, partnerships, and product development and
launches to increase their respective market shares.